Heretics bearing the Mark of Nurgle emit a foul stench which slows nearby enemy infantry. When killed they release a cloud of pestilent gas which heals nearby allies.
Equips four squad members with grenade launchers that are effective against groups of enemies and enemies in buildings. Replaces the Doom Blast ability with Grenade Barrage.
Guardians receive plasma grenades that do damage and cause knockback. They also receive deployable energy shields that protect troops from fire and the Fleet of Foot ability is unlocked.
Hammers increase the damage of the Nob squad. When attacking with hammers Nobs gain momentum causing the next hit to deal more damage. When no longer in combat the Nobs will lose this momentum
This Nob Leader is a particularly ferocious specimen that is capable of keeping other Nobz in line. Increases the durability of the squad and increases melee damage.
The Nob Leader is a hulking brute that increases the Slugga squad's durability and melee damage. Grants the Swamp 'Em ability which allows the squad to break suppression.
Infiltration allows your squad to become invisible but drains energy over time. Infiltrated units can be revealed by detector units or if they get too close to enemies.
The Assault Cannon is a powerful ranged weapon effective against infantry and heavy infantry. Reduces the Dreadnought's melee effectiveness and removes the ability to inspire nearby allies. Also removes the Emperor's Fist ability and grants the Assault Cannon Barrage ability in its stead.
The Sergeant comes equipped with a power sword making him a deadly melee specialist and a semi-effective counter to vehicles. Also grants the Merciless Strike ability.
Sergeants are capable melee fighters. They grant the And They Shall Know No Fear ability which increases ranged damage and makes the squad immune to suppression but reduces their movement speed.
Equips the squad with Lightning Claws that are effective against infantry heavy infantry and vehicles. They deal splash damage with each blow making them the ultimate melee upgrade.
The Multi-melta is a powerful ranged anti-vehicle weapon that is more effective at shorter ranges. Also effective against heavy infantry. Reduces the Dreadnought's melee effectiveness and removes the ability to inspire nearby allies. Also removes the Emperor's Fist ability.
The Venom Cannon is a powerful weapon effective against infantry and vehicles. Also unlocks Bio-Plasma ability a powerful blast of area of effect damage.
Infiltration allows your squad to become invisible but drains energy over time. Infiltrated units can be revealed by detector units or if they get too close to enemies.
The Assault Cannon is a powerful ranged weapon effective against infantry and heavy infantry. Reduces the Dreadnought's melee effectiveness and removes the ability to inspire nearby allies. Also removes the Emperor's Fist ability and grants the Assault Cannon Barrage ability in its stead.
The Sergeant comes equipped with a power sword making him a deadly melee specialist and a semi-effective counter to vehicles. Also grants the Merciless Strike ability.
Equips the squad with Lightning Claws that are effective against infantry heavy infantry and vehicles. They deal splash damage with each blow making them the ultimate melee upgrade.
The Multi-melta is a powerful ranged anti-vehicle weapon that is more effective at shorter ranges. Also effective against heavy infantry. Reduces the Dreadnought's melee effectiveness and removes the ability to inspire nearby allies. Also removes the Emperor's Fist ability.
Sergeants are capable melee fighters. They grant the And They Shall Know No Fear ability which increases ranged damage and makes the squad immune to suppression but reduces their movement speed.
Hammers increase the damage of the Nob squad. When attacking with hammers Nobs gain momentum causing the next hit to deal more damage. When no longer in combat the Nobs will lose this momentum
This Nob Leader is a particularly ferocious specimen that is capable of keeping other Nobz in line. Increases the durability of the squad and increases melee damage.
The Nob Leader is a hulking brute that increases the Slugga squad's durability and melee damage. Grants the Swamp 'Em ability which allows the squad to break suppression.
Guardians receive plasma grenades that do damage and cause knockback. They also receive deployable energy shields that protect troops from fire and the Fleet of Foot ability is unlocked.
The Venom Cannon is a powerful weapon effective against infantry and vehicles. Also unlocks Bio-Plasma ability a powerful blast of area of effect damage.
Equips four squad members with grenade launchers that are effective against groups of enemies and enemies in buildings. Replaces the Doom Blast ability with Grenade Barrage.
Heretics bearing the Mark of Nurgle emit a foul stench which slows nearby enemy infantry. When killed they release a cloud of pestilent gas which heals nearby allies.