Supplies Frag Grenades which are an Area-of-effect attack with damage much higher the closer a target is to the central impact point knocks down surviving victims.
Firing concentrated balls of plasma this weapon can damage and knockdown enemies in a wide area; this power comes at the price of requiring a setup time.
Shots fired from this weapon will reduce enemy armor for a short period of time equipping this weapon will also increase the damage of all attacks from the Space Marine.
Includes stones and runes which allow the Farseer to lift enemies around her into the air incapacitating them then throwing them doing knockback damage.
Grants the ability to turn your enemies against each other on a mass scale; half of all enemies on screen will turn on and attack the nearest target whether it be friend or foe.
Not only increases the bearer's energy regenerative capabilities but will project an aura increasing those regenerative capabilities for all nearby allies.
Doing less single-strike damage these talons are a sign of a powerful evolution in the hive causing all minion creatures to heal the Hive Tyrant every time they attack.
Weapon symbiote firing especially toxic venom shards. Triggers a hive evolution causing all minion creatures to heal when an enemy is struck by this weapon.
These robes make the Sorcerer himself the focus of all his power allowing him to benefit from all effects normally meant for a Daemonic Doppelganger. They further allow him to resist suppression and knockback.
An icon of Tzeentch the Changer of Ways this relic wreathes the Sorcerer in a nimbus of instability. Periodic warp fissures flare about him damaging any enemies they impact.
Bearing foul incantations to Tzeentch and wards against Nurgle these foul robes allow the Sorcerer or a Daemonic servant to cheat death returning to full health on the brink of the grave.
This unholy sigil grants the Greater Sorcery trait enhancing all the Sorcerer's major abilities (Curse of Tzeentch, Doomblast, Let the Galaxy Burn, Warp, Warpfire).
This unholy sigil grants the Master Sorcery trait enhancing all the Sorcerer's major abilities (Curse of Tzeentch, Doomblast, Let the Galaxy Burn, Warp, Warpfire).
An ancient force sword whose complex etchings represent the workings of dark fate. Allows the Sorcerer to place the Curse of Tzeentch upon an enemy causing damage and more.