| Trait Icon | Unit | Corruption | Trait Name | Description
|
 |  | 4 | Blood Lust | Energy regeneration becomes minimal but unit regains both Energy and Health with every kill.
|
 |  | 16 | Will to Power | Reduces the energy cost of the unit's abilities and the cool down on corrupt abilities. The unit's other abilities take slightly longer to cool down however.
|
 |  | 0 | Tireless | Thaddeus regains Health whenever he performs a jump or teleport. (Reduce Corruption to regain this trait).
|
 |  | 8 | Skin of Steel | Global Ability Unlock - Render all your Space Marines temporarily immune to melee damage. Each use corrupts all deployed squads.
|
 |  | 12 | Unholy Fury | Chapter's Fury becomes Unholy Fury and now also drains Energy from nearby enemies. If Chapter's Fury is not unlocked gain the Unholy Fury ability with that same effect.
|
 |  | 20 | Raptor Assault | Assault Jump becomes Raptor Assault after which Thaddeus lands with devastating force dealing massive damage to anyone caught in the blast radius. Teleport similarly becomes Warp Assault.
|
 |  | 24 | Daemonic Possession | Ability Unlock - Call upon the unholy pacts Thaddeus has made to send one of his squad-mates soaring ahead. Upon landing the Space Marine is violently possessed by a daemon in a detonation of blood and fire. The summoned Bloodletter attacks all nearby units (friend or foe) until it runs out of Energy and returns to the Warp.
|
 |  | 0 | Vengeance | Whenever an allied Space Marine dies Avitus heals to full Health and receives a temporary but substantial damage bonus. (Reduce Corruption to regain this trait.)
|
 |  | 8 | Hardness | Global Ability Unlock - Invoke the power of Avitus's own rage to make all your Space Marines temporarily invulnerable to ranged damage. Each use corrupts all deployed squads.
|
 |  | 12 | Inhuman Might | Avitus automatically Sprints while under attack and triggers Clear Out while in close combat. Combat Stimulants and other healing abilities have a reduced effect on him.
|
 |  | 20 | Aura of Blood | Ability Unlock - Manifest Avitus's unholy hate in an aura around his squad after an expenditure of Health. Enemy squads in close proximity bleed profusely taking damage over time.
|
 |  | 24 | Fire Frenzy | Focus Fire becomes Fire Frenzy during which Avitus's ranged damage bonus steadily increases. If he runs out of Energy Fire Frenzy drains his Health.
|
 |  | 0 | Piercing Cry | Battle Cry stuns and damages any nearby daemons. If Battle Cry is not unlocked gain the Piercing Cry ability with that same effect. (Reduce Corruption to regain this trait.)
|
 |  | 12 | Unholy Revival | Global Ability Unlock - Tap into unknown powers to revive all incapacitated sergeants at full health and reinforce their squads. Each use adds corruption to all deployed squads.
|
 |  | 8 | Fearful Victory | When charging with To Victory! knocking back enemies also demoralizes other nearby enemies reducing their attack damage.
|
 |  | 20 | Sweeping Doom | Ability Unlock - Perform a sweeping strike dealing massive damage to targets in a wide arc in front of the Commander.
|
 |  | 24 | Call for Blood | Battle Cry becomes Call for Blood which sends allies into a frenzy of bloodlust gaining power with every strike and becoming invulnerable to outside damage but losing Health during the frenzy.
|
 |  | 0 | Purify | Ability Unlock - Purge an ally of the imperfections of wounds and disease restoring their Health. (Reduce Corruption to regain this trait.)
|
 |  | 4 | Unholy Vigor | Global Ability Unlock - Invoke the powers of the Warp to restore all units to full Energy. Each use adds corruption to all deployed squads.
|
 |  | 8 | Will to Power | Reduces the energy cost of the unit's abilities and the cool down on corrupt abilities. The unit's other abilities take slightly longer to cool down however.
|
 |  | 12 | Burning Hatred | Psychic flames surround Jonah reducing his Energy but damaging nearby enemies. Jonah also gains access to the forbidden Tome of Flame.
|
 |  | 16 | Dark Whispers | Jonah regains Health and Energy every time he kills an enemy although is slightly more vulnerable to damage himself. He also gains access to the forbidden Tome of Subjugation.
|
 |  | 20 | Torment | Jonah's Energy replenishes whenever one of your Space Marines is killed. Jonah also gains access to the forbidden Tome of Chains.
|
 |  | 24 | Mark of Tzeentch | Bargaining away his soul for power Jonah gains a substantial damage bonus at the cost of reduced Health. He also gains access to the forbidden Tome of Daemons.
|
 |  | 0 | Mend | Cyrus revives incapacitated units at full Health. When equipping Stimulant Kits their use is an Energy based ability. (Reduce Corruption to regain this trait.)
|
 |  | 12 | Cloud Minds | Global Ability Unlock - Invoke unholy powers to blind all enemy units temporarily. Each use adds corruption to all deployed squads.
|
 |  | 8 | Aggravated Wounds | Cyrus's weapon-based abilities (such as High Powered Shot) cause additional damage over time and reduce enemy damage and movement for a time.
|
 |  | 20 | Ethereal | So complete is Cyrus's mastery of darkness and shadows that he becomes able to vanish from sight so completely as to become immune to damage so long as he remains unrevealed. Being revealed makes him susceptible to additional damage however.
|
 |  | 24 | Deadly Package | Ability Unlock - Surreptitiously plant a powerful explosive on one of your allies. Then detonate the charge causing massive damage and incapacitating the ally.
|
 |  | 0 | Fervor | Tarkus has increased attack power and defense when in battle with daemons. (Reduce Corruption to regain this trait.)
|
 |  | 8 | Shield of Hate | Global Ability Unlock - Tap into unknown powers to make a targeted ally temporarily reflect all damage done to him back upon his attacker. Each use corrupts all deployed squads.
|
 |  | 12 | Enrage | Ability Unlock - Send a targeted enemy into a blind rage forcing him to attack his own allies. This ability becomes the area-of-effect Aura of Rage if Taunt is unlocked.
|
 |  | 20 | Unholy Zeal | Ability Unlock - Become temporarily invulnerable regaining Health with every enemy attack that would normally have damaged you.
|
 |  | 24 | Mark of Nurgle | Tarkus becomes immune to suppression. Tactical Advance becomes Aura of Decay a state in which Tarkus emits a foul aura that heals him damages nearby enemies and drastically slows his movement.
|